[3/28/02] How bad is it?

Not really knowing why, Jarren instinctively hits the master warning button to silence the alerts and buzzers. This leaves the information on the systems displays but gratefully silences the alarms and sirens.

Shortly after the red and amber warning lights cease, the ships ambient lighting system winks on reluctantly. In this light, Jarren appears slightly less human than first thought. Without the reds and oranges of the emergency strobes, he now seems to have a bit of a blue tint to his skin, and his hair is more of a sandy blonde than brown.

Perplexed, Jarren grabs the flight controls with a curious familiarity that he can't seem to explain. In the back of his mind, his memory percolates enough to cause him to think that he might be good at piloting a ship such as this. His face shows frustration, however, for not being able to remember why.

The human, for his part, continues to pour over the instrument panel, searching for more detailed information about the ship now that he has got a good overview. Looking at the navigation computer, the star chart is laid out, showing the ship's course. It appears that the ship has travelled out of Bothan space, beginning near Bothanawui, stopping at Roon before continuing to Tatooine. A dotted line shows the untravelled portion of the remaining course heading for Ryloth. The marker for Tatooine blinks methodically, signifying that the ship is currently in orbit around that planet. Gesturing at the navigation read-out, he tells Jarren his analysis.

From the cargo hold, you hear the other prisoner emit a few soft moans, obviously in bad shape.

You also hear the protocol droid say, "Excuse me. Would you assist me in some repairs?" In response, you hear a high-pitched blip followed by a short series of lower pitched blips. "Excellent!" exclaims the protocol droid. "One moment!"

The human's further review of the sensor display reveals nothing about the source of the sensor malfunction, so he says, "I am going to see if I can get a view of the sensor array," before stepping into the cargo bay. Jarren indicates that he will go with him and attempt to help facilitate repairs.

The two ex-prisoners duck through the bulkhead hatch separating the bridge from the cargo bay to see the protocol droid crawling with it's one arm and one good leg across the floor toward a pile of what appears to be junk metal and scraps of light machinery, leaving a smuged trail of hydraulic fluid behind it. The ASP droid is no longer inactive, but is now standing passively, waiting for further instructions. Presumably, this is what the protocol droid was speaking with.

The monkey-lizard is nowhere to be seen, although you hear a muffled belch followed by a content sigh from somewhere further down the dimly lit cargo bay. Sparks occasionally shower out of shorted wires that hang rag-tag from the ceiling and portions of the wall. The overhead lights flicker in unison with the sparks, creating shadows that confuse your eyes in their search for the rogue Kowakian scavenger.

Where there was once a decent sized pile of rations and water pouches, only a smattering remain. Your estimate is about one week's worth where there was once about enough to sustain your small company for about a month. Greedily, the green-haired man gathers a few up, tossing a ration and a water pouch to Jarren. You both tear into them with the zeal that only comes from deprivation.

Stepping over the curious, crawling protocol droid, you continue down the cargo bay to seek out a viewpoint to see the sensor array, the both of you wolfing down the tasteless rations and stale water as you go. The cargo bay is relatively empty other than a few piles of junk toward the front, and some cargo containers toward the rear, some covered with a large desert camoflage tarp. You realize that either the Bothans were going to pick some cargo up somewhere, or you actually were the cargo because there just isn't all that much here.

Near the rear of the cargo bay are two turret domes, one on either side of the ship. The port dome and turret has been destroyed, and the hull integrity is being maintained by a sparkling blue force field. The starboard turret dome is undamaged, however, and you think you can get a good look at the external sensors from there. There is no weapon system in the turret. It looks as though the current dome is a modular placeholder.

The human with the green strip of hair squirms into the turret and looks out. Scanning the outer hull for the sensor array reveals laser cannon scoring deep in the hull and heavily damaged sensor array. The TIE pilots knew what they were doing. The quite handily disabled the ship by destroying both the defensive weaponry and the sensor array with their two salvos. They failed to completely disable the engines however, and you wonder if they realized this or not.

You finish off your rations feeling even hungrier than before now that your body is remembering what nourishment feels like.

The long-haired prisoner rolls over and moans again.


[OOC: You don't see any tools, droids, etc. other than what you already know of when looking over the cargo. This is not to say that there aren't any, but your search is was just a cursory inspection. You can go try to open the containers are search more thoroughly if you choose.

Travis, where are you buddy? =) ]


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